When a new OpenGL specification has been released, its merely the standardization of OpenGL extensions that have been around for a long time. Implicitly stating OpenGL is always behind Direct3D in ...
The broad industry support Apple is building around OpenCL will help increase the critical mass behind OpenGL, the 2D and 3D graphics language Apple uses extensively in Mac OS X. Since the mid 90s, ...
黄仁勋:在这个创业的过程中,有一年,微软推出了名为 Direct3D 的标准。这个标准催生了数百家公司,几年后形势很不利,我们发现自己几乎与所有人竞争。我们发明了 3D 图形技术,即面向消费者的 3D 图形,结果与 Direct3D 不兼容。我们不得不重置公司或破产。
With little fanfare, Valve has published the source to ToGL, a translation layer to support a subset of the Direct3D 9 API on OpenGL systems. ToGL is a component of the company's Source 3D engine.
IT之家 11 月 20 日消息,摩尔线程今日发布版本号为 v280.90 的图形显卡驱动程序。 官方表示,新版驱动程序可以在 Windows 10 和 Windows 11 操作系统环境下实现对 DirectX 12 和 OpenGL 4.2 的支持: 优化了 DirectX 12 模式下运行《黑神话:悟空》《文明 6》《狂野飙车:传奇 ...
Valve has made Dota 2's Direct3D to OpenGL translation layer open source. This is the piece of code that allows Valve to take a standard DirectX Windows game that uses the Source engine (Dota 2, Team ...
In a scary twist that reinforces Valve's distaste of Windows 8, it turns out that the Source engine -- the 3D engine that powers Half Life 2, Left 4 Dead, and Dota 2 -- runs faster on Ubuntu 12.04 and ...
Two new implementations is expected to come soon that will be a boon for PC gamers. Following Mantle API, DirectX and OpenGL will start offering low-level access to provide more efficient ways of ...
感谢IT之家网友 Thorn_Flower、C si not 的线索投递! IT之家 11 月 20 日消息,摩尔线程今日发布版本号为 v280.90 的图形显卡驱动程序。 官方表示,新版驱动程序可以在 Windows 10 和 Windows 11 操作系统环境下实现对 DirectX 12 和 OpenGL 4.2 的支持: 优化了 DirectX 12 模式下运行 ...
Valve’s testing on Linux has shown that OpenGL can beat Direct3D in raw performance running Left 4 Dead 2. Valve’s testing on Linux has shown that OpenGL can beat Direct3D in raw performance running ...
In a move that has taken game developers by surprise, Valve has this week published their Direct3D to OpenGL translation layer on to GitHub, making the software available to use under an open source ...
id Software co-founder John Carmack built his popular game engines around the cross-platform OpenGL API. It therefore may be a surprise to learn that he considers Microsoft's DirectX to be a superior ...