Roblox is introducing experiences designed for users aged 17 and above, aiming to attract a more mature demographic; previously, it only supported experiences for users aged nine and up. The company ...
Revenue was $919.0 million, up 29% year-over-year. Average Daily Active Users (“DAUs”) were 88.9 million, up 27% year-over-year. Average monthly unique payers were 19.1 million, up 30% year-over-year ...
Only users who've provided a photo ID and a selfie can create or take part in them. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Roblox ...
The new category will cater to Roblox’s fastest-growing category of users: those between 17 and 24 years old. Developers making content for Roblox will now be able to make material that’s geared ...
The game's official description reads: "Collect toys, buy upgrades, collect pets and discover new areas to unlock everything and grow old! 💡👶Grow old and live through life in this simulator… Are you ...
📈 Average daily active users hit “a new milestone” of 70.2 million, up 20 percent from the same quarter last year 📈 Daily active users grew across “all age groups” 📈 Average monthly unique players ...
A new Roblox logo and accompanying tagline signal the company's continued push toward expanding its user base as part of its journey toward metaverse domination. The sandbox game's branding is ...