Of all the things to make a movie out of, why a bunch of computer science geeks trying to make a program that can beat a human at chess? Writer, director and editor Andrew Bujalski’s one-of-a-kind ...
There is an immediate sense of change afoot in “Computer Chess,” Andrew Bujalski‘s fourth feature as writer-director, visible to anyone familiar with his previous work. While Bujalski’s influential ...
Andrew Bujalski’s latest, about a weekend chess tournament between man and machine, was shot with clunky video equipment from the same bygone era it portrays. By Todd McCarthy U.S.A. (Director and ...
After barely managing to sit through the first 10 minutes, in which creators of rival computer chess programs at a weekend convention mumbled their way through a panel discussion so lethally dull it ...
Maybe it has to do with having programmed a computer in high school in the first half of the seventies—a computer the size of a double-wide fridge and covered with blinking lights. Our after-school ...
As computers get better at chess, their games look more human. Their moves seem more connected to known strategic plans, and when they aren’t, the logic can still often be discerned by experts. But ...
July 4, 2019 Auto Chess is not actually set to launch this week. Teamfight Tactics and Dota Underlords are busy staking their claim on the emerging autobattle genre, but the team behind the original ...
All products featured on WIRED are independently selected by our editors. However, we may receive compensation from retailers and/or from purchases of products through these links. Andrew Bujalski’s ...
I'm not sure how many of you play chess computers, but I assume there's a good number of you here that do play chess (as can be seen by other topics on this board), and hopefully most of those that do ...
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