A new paper authored by researchers from Disney Research and several universities describes a new approach to procedural speech animation based on deep learning. The system samples audio recordings of ...
During my time as a PhD student, I looked at how to calculate motion automatically for limbed animals, concentrating on ones that have a very low centre of gravity like insects and lizards. What I ...
A few months ago, Canadian company SideFX quietly released the 17th "Banshee" version of its bleeding-edge Houdini procedural animation software, which handles all sorts of physics in CGI ...
Infinitesimals casts you as an alien creature, no taller than 2mm, cast adrift in an Earth-like countryside. Or perhaps it's one garden: a lawn looks like a forest at this scale, and the intimidating ...
Square Enix held a lengthy presentation at GDC in Japan this week, where it discussed procedural animation for use in mechs. Is this a hint towards a new Front Mission, or something else entirely? Who ...
Functional programming and procedural programming often provide different views of the same thing. When I declare a function, such as y = 2x I may think of this as a procedure (sequential process): ...
Early this year, the internet was taken over by a very menacing, very tall woman. Gamers can’t get enough of Lady Dimitrescu, and the answer why is obvious. We’re all big rigging fans! Just like in ...
A truly kick-ass videogame combines clever code, gorgeous graphics, and artful animation—plus thousands of hours of hard work. Researchers at Electronic Arts—the company behind FIFA, Madden, and other ...
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