While Microsoft's DirectX 12 may have been the first low-level API to appear on PC (excepting AMD's proprietary Mantle API), its arch-rival Vulkan is potentially more interesting. Vulkan promises to ...
Starting with the new specification, OpenGL ES 3.2 aims to bring another step forward in mobile graphics capabilities and quality by absorbing Google’s Android Extension Pack (AEP) functionality into ...
Futuremark added the Vulkan API to its Overhead test in 3Dmark, letting users see how their system handles draw calls in DirectX 11, 12, and now Vulkan. Although Vulkan should decimate DirectX 11 in ...