Long-Term Support release, with features ranging from structured concurrency and compact object headers to ahead-of-time method profiling and JFR CPU-time profiling on Linux, is now generally ...
Generally speaking, writing your own games for retro consoles starts with C code. You’ll need to feed that through a console-specific tool-chain, and there’s certainly going to be some hoops to jump ...
There have been plenty of questions about Game Freak's development bandwidth in recent months, especially in light of Pokémon's overall lack of polish over the past few years. But that isn't stopping ...
British indie developer Bithell Games has shed the "majority" of its full-time staff, just weeks after the launch of its time-loop action game Tron: Catalyst, after failing to land a new large-scale ...
VIENNA, Aug. 18, 2025 (GLOBE NEWSWIRE) -- Atlas, an agentic 3D content creation platform built for professional game studios, today announced a strategic partnership with Google Cloud to supercharge ...
Atlas Workflow Builder Visualize the non-destructive relationships of your pipeline. VIENNA, Aug. 18, 2025 (GLOBE NEWSWIRE) -- Atlas, an agentic 3D content creation platform built for professional ...
Avalanche Studios' Contraband is seemingly no more The game only ever received one public-facing CG trailer There has been no news on the game in the four years since its announcement Xbox Game ...
The Copper Age update will launch on September 30, 2025, for both Java and Bedrock editions. This significant update ...
In a wide-ranging discussion over the state of the games industry, GI.biz spoke to former Sony Worldwide Studios chairman Shawn Layden, during which his pet hate-topic of Game Pass came up. Layden, ...
In a recent appearance on Nightdive Studios' Deep Dive podcast, Doom designer John Romero talked about the ways id Software casually revolutionized PC gaming in the early '90s, all on a blistering ...