Unityによる、GPU Particle Systemです。OSX(not DX11)でも、動きます。 RenderTextureに、パーティクルの速度、位置、色情報を格納。 テクスチャは、Shaderにより、アップデートしています。 n*n個のパーティクルをRenderTextureにより制御しています。 Unity標準のParticleSystem ...
Get windows builds at https://github.com/particlelife-3d-unity-ecs/particlelife-3d-unity-ecs.github.io These allow MUCH higher particle at same framerate.
#OctopusEffects, #aftereffects Hi everyone, I'm back to ae after a long time, hope you all support. In this tutorial I will use cc Particle System ii to particles logo & text animation. The project ...
Abstract: Along With the progress of computer games, a considerable variety of game has appeared. There is an increasing demand of digital entertainment. It is common for game players to pursuit a ...
Think about the last professional video you watched—a commercial, a music video, a film trailer. Beyond the cinematography and editing, you probably noticed something else: the effects and transitions ...
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